
JOBS
Senior 3D Character Artist
Responsibilities:
Collaborate with our Art Director and Lead Artists to meet technical and aesthetic expectations
Create amazing characters that are efficient, built to scale, and satisfy budgetary requirements
Iterate based on feedback and modify work based on direction
Create efficient UV layout for texture maps, hard surfaces, and organic models
Verify art asset performance and appearance in the game engine
Minimum Requirements:
3 years or more experience in game or cinematic asset creation including characters, hard-surface props, avatar clothing, weapons, vehicle, etc.
Applicant must understand one of engine (Unreal and/or Unity)
Proficient with Max, Maya or Blender
Proficient with Zbrush or Mudbox
Understand PBR pipeline in Substance Painter
Experiences working with a game engine tool is a plus